CELESTA AUNGM
Kang Lo Directorate Gallente Federation
818
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Posted - 2016.04.21 15:09:00 -
[1] - Quote
.....Broken hearts, so fast? Project Nova is nowhere near its development stage yet, so we haven't really seen anything to judge.
But,... ugh, even if there was enough to see, we were warned. Rattati warned us. Don't look forward to "Dust on PC" From my own perspective of playing on a game console for roughly 2 decades, and playing Dust for nearly 3 years... Dust 514 needed the "barbarian", "raw", "ultra-focused" combat-mindedness that Console gamers grew up with in their games for years. No matter how "graphically fast" the PC software could get, PC gameplay has always been smooth, laid-back combat (remember the old Star Trek fps games on PC? Like that. Picard and Geordi CALMLY trotting around shooting Ferengi players in hallways).
Dust 514 tried to merge TWO different minded players (PC players calculating in spaceships---Console players butchering clone-meat on a surface)...both needing each other to win something. That psychology of players can't be reproduced with everyone playing their respective game on PC. The visceral experience of the butchering-game, really needed a Console. No matter how much PC devs scoff and spit on the concept, I always thought CCP's attempt to do this thing on a Console (PS3, Xbox, ANY console), was the right thing to try.
How can you expect something as elaborate as what Dust was developing into, to make grow on PC next to an EVE game that has players vested in assets for 10 years? Any game on PC would have to be "Light", like Valkarie, or Gunjack. Exciting enough to give some New Eden feeling, but gentle enough not to rock the boat and start knocking EVE Online capsuleers off their possessions and districts.
Maybe Dust 514 was WAY far ahead of its time, and can't exist without the same hardware separation from Eve Online that many designers kept saying was its weakness. Maybe being on a Console platform, WAS Dust's greatest opportunity for success. I don't know. I'm an office girl, not a game dev.
I'm not really expecting the "Nova" to develop into anything too Dust-elaborate and Dust-deep. No, it's not dumbed down. But it probably NEEDS to stay as lightweight as Valkarie. Promote through the ranks, shoot stuff you see in front of you, and swap out some modules on your guns to change their performance. That's pretty much all that Valkarie does, right?
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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